First Public Release!


It's out and there's no turning back now :D

After 3ish years of on-again-off-again development it's finally here for the world to see with $0 marketing budget and even less spent on the art. Story, puzzles, words, it's all there in black and white, and occasionally colour (if you find the hurdy-gurdy).  Around 98% complete, with just a few bugs to squash there's a whole fantasy adventure in the world that mixes old school adventure gaming with modern sensibilities and a simple point-and-click interface!

Get The Implementors' Lunch

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